Tuesday, April 6, 2010

Well I took 2 weeks off but I'm ready to hit the ground running so here are my two projects that I did for my character modeling class. And I know I said that I would post projection project, but it.. needs fixing.
Here's a quick sketch I did for reference for my flapper character, I ended up changing her skirt, the neckline on her dress and I didn't give her all the accessories that I wanted to.
I really ought to check how many polys she is but I intentionally made her quite low poly.
I should have kept track of how long I spent on her face but it was probably more than everything else combined.
I can't wait to start texturing her, I already took her from Maya into Zbrush and played with giving her normal maps and a colour maps.
This is model I did using my friend's face as reference, it still needs some tweaking topology being the biggest problem and I need to fix his cheeks and give him a bit of a cleft chin

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